union _unnamed_230// Size=0x8
{
    struct _SINGLE_LIST_ENTRY NextSlistPfn;// Offset=0x0 Size=0x8
    void * Next;// Offset=0x0 Size=0x8
    unsigned long long Flink:36;// Offset=0x0 Size=0x8 BitOffset=0x0 BitSize=0x24
    unsigned long long NodeFlinkHigh:28;// Offset=0x0 Size=0x8 BitOffset=0x24 BitSize=0x1c
    struct _MI_ACTIVE_PFN Active;// Offset=0x0 Size=0x8
};